References
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F get_alliances(options: object): Promise<object> List all active player alliances |
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F get_alliances_alliance_id(allianceId: number, options: object): Promise<object> Public information about an alliance |
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F get_alliances_alliance_id_corporations(allianceId: number, options: object): Promise<object> List all current member corporations of an alliance |
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F get_alliances_alliance_id_icons(allianceId: number, options: object): Promise<object> Get the icon urls for a alliance |
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F get_characters_character_id_assets(characterId: number, options: object): Promise<object> Return a list of the characters assets |
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F get_corporations_corporation_id_assets(corporationId: number, options: object): Promise<object> Return a list of the corporation assets |
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F post_characters_character_id_assets_locations(characterId: number, options: object): Promise<object> Return locations for a set of item ids, which you can get from character assets endpoint. |
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F post_characters_character_id_assets_names(characterId: number, options: object): Promise<object> Return names for a set of item ids, which you can get from character assets endpoint. |
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F post_corporations_corporation_id_assets_locations(corporationId: number, options: object): Promise<object> Return locations for a set of item ids, which you can get from corporation assets endpoint. |
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F post_corporations_corporation_id_assets_names(corporationId: number, options: object): Promise<object> Return names for a set of item ids, which you can get from corporation assets endpoint. |
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F get_characters_character_id_bookmarks(characterId: number, options: object): Promise<object> A list of your character's personal bookmarks Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_characters_character_id_bookmarks_folders(characterId: number, options: object): Promise<object> A list of your character's personal bookmark folders Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_corporations_corporation_id_bookmarks(corporationId: number, options: object): Promise<object> A list of your corporation's bookmarks Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_corporations_corporation_id_bookmarks_folders(corporationId: number, options: object): Promise<object> A list of your corporation's bookmark folders Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_characters_character_id_calendar(characterId: number, options: object): Promise<object> Get 50 event summaries from the calendar. |
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F get_characters_character_id_calendar_event_id(characterId: number, eventId: number, options: object): Promise<object> Get all the information for a specific event |
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F get_characters_character_id_calendar_event_id_attendees(characterId: number, eventId: number, options: object): Promise<object> Get all invited attendees for a given event |
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F put_characters_character_id_calendar_event_id(characterId: number, eventId: number, options: object): Promise<object> Set your response status to an event |
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F get_characters_character_id(characterId: number, options: object): Promise<object> Public information about a character |
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F get_characters_character_id_agents_research(characterId: number, options: object): Promise<object> Return a list of agents research information for a character. |
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F get_characters_character_id_blueprints(characterId: number, options: object): Promise<object> Return a list of blueprints the character owns |
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F get_characters_character_id_corporationhistory(characterId: number, options: object): Promise<object> Get a list of all the corporations a character has been a member of |
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F get_characters_character_id_fatigue(characterId: number, options: object): Promise<object> Return a character's jump activation and fatigue information Alternate route: Alternate route: Alternate route: This route is cached for up to 300 seconds |
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F get_characters_character_id_medals(characterId: number, options: object): Promise<object> Return a list of medals the character has |
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F get_characters_character_id_notifications(characterId: number, options: object): Promise<object> Return character notifications |
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F get_characters_character_id_notifications_contacts(characterId: number, options: object): Promise<object> Return notifications about having been added to someone's contact list Alternate route: Alternate route: Alternate route: This route is cached for up to 600 seconds |
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F get_characters_character_id_portrait(characterId: number, options: object): Promise<object> Get portrait urls for a character |
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F get_characters_character_id_roles(characterId: number, options: object): Promise<object> Returns a character's corporation roles Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_characters_character_id_standings(characterId: number, options: object): Promise<object> Return character standings from agents, NPC corporations, and factions |
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F get_characters_character_id_stats(characterId: number, options: object): Promise<object> Returns aggregate yearly stats for a character |
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F get_characters_character_id_titles(characterId: number, options: object): Promise<object> Returns a character's titles Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F post_characters_affiliation(options: object): Promise<object> Bulk lookup of character IDs to corporation, alliance and faction |
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F post_characters_character_id_cspa(characterId: number, options: object): Promise<object> Takes a source character ID in the url and a set of target character ID's in the body, returns a CSPA charge cost Alternate route: Alternate route: |
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F get_characters_character_id_clones(characterId: number, options: object): Promise<object> A list of the character's clones Alternate route: Alternate route: This route is cached for up to 120 seconds |
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F get_characters_character_id_implants(characterId: number, options: object): Promise<object> Return implants on the active clone of a character |
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F delete_characters_character_id_contacts(characterId: number, contactIds: number[], options: object): Promise<object> Bulk delete contacts |
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F get_alliances_alliance_id_contacts(allianceId: number, options: object): Promise<object> Return contacts of an alliance |
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F get_alliances_alliance_id_contacts_labels(allianceId: number, options: object): Promise<object> Return custom labels for an alliance's contacts Alternate route: Alternate route: Alternate route: This route is cached for up to 300 seconds |
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F get_characters_character_id_contacts(characterId: number, options: object): Promise<object> Return contacts of a character |
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F get_characters_character_id_contacts_labels(characterId: number, options: object): Promise<object> Return custom labels for a character's contacts Alternate route: Alternate route: Alternate route: This route is cached for up to 300 seconds |
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F get_corporations_corporation_id_contacts(corporationId: number, options: object): Promise<object> Return contacts of a corporation |
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F get_corporations_corporation_id_contacts_labels(corporationId: number, options: object): Promise<object> Return custom labels for a corporation's contacts Alternate route: Alternate route: Alternate route: This route is cached for up to 300 seconds |
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F post_characters_character_id_contacts(characterId: number, standing: number, options: object): Promise<object> Bulk add contacts with same settings |
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F put_characters_character_id_contacts(characterId: number, standing: number, options: object): Promise<object> Bulk edit contacts with same settings |
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F get_characters_character_id_contracts(characterId: number, options: object): Promise<object> Returns contracts available to a character, only if the character is issuer, acceptor or assignee. |
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F get_characters_character_id_contracts_contract_id_bids(characterId: number, contractId: number, options: object): Promise<object> Lists bids on a particular auction contract |
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F get_characters_character_id_contracts_contract_id_items(characterId: number, contractId: number, options: object): Promise<object> Lists items of a particular contract |
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F get_contracts_public_bids_contract_id(contractId: number, options: object): Promise<object> Lists bids on a public auction contract |
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F get_contracts_public_items_contract_id(contractId: number, options: object): Promise<object> Lists items of a public contract |
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F get_contracts_public_region_id(regionId: number, options: object): Promise<object> Returns a paginated list of all public contracts in the given region |
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F get_corporations_corporation_id_contracts(corporationId: number, options: object): Promise<object> Returns contracts available to a corporation, only if the corporation is issuer, acceptor or assignee. |
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F get_corporations_corporation_id_contracts_contract_id_bids(contractId: number, corporationId: number, options: object): Promise<object> Lists bids on a particular auction contract |
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F get_corporations_corporation_id_contracts_contract_id_items(contractId: number, corporationId: number, options: object): Promise<object> Lists items of a particular contract |
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F get_corporations_corporation_id(corporationId: number, options: object): Promise<object> Public information about a corporation |
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F get_corporations_corporation_id_alliancehistory(corporationId: number, options: object): Promise<object> Get a list of all the alliances a corporation has been a member of |
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F get_corporations_corporation_id_blueprints(corporationId: number, options: object): Promise<object> Returns a list of blueprints the corporation owns |
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F get_corporations_corporation_id_containers_logs(corporationId: number, options: object): Promise<object> Returns logs recorded in the past seven days from all audit log secure containers (ALSC) owned by a given corporation |
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F get_corporations_corporation_id_divisions(corporationId: number, options: object): Promise<object> Return corporation hangar and wallet division names, only show if a division is not using the default name |
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F get_corporations_corporation_id_facilities(corporationId: number, options: object): Promise<object> Return a corporation's facilities Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Factory_Manager |
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F get_corporations_corporation_id_icons(corporationId: number, options: object): Promise<object> Get the icon urls for a corporation |
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F get_corporations_corporation_id_medals(corporationId: number, options: object): Promise<object> Returns a corporation's medals Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_corporations_corporation_id_medals_issued(corporationId: number, options: object): Promise<object> Returns medals issued by a corporation |
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F get_corporations_corporation_id_members(corporationId: number, options: object): Promise<object> Return the current member list of a corporation, the token's character need to be a member of the corporation. Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_corporations_corporation_id_members_limit(corporationId: number, options: object): Promise<object> Return a corporation's member limit, not including CEO himself Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Director |
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F get_corporations_corporation_id_members_titles(corporationId: number, options: object): Promise<object> Returns a corporation's members' titles |
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F get_corporations_corporation_id_membertracking(corporationId: number, options: object): Promise<object> Returns additional information about a corporation's members which helps tracking their activities Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Director |
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F get_corporations_corporation_id_roles(corporationId: number, options: object): Promise<object> Return the roles of all members if the character has the personnel manager role or any grantable role. |
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F get_corporations_corporation_id_roles_history(corporationId: number, options: object): Promise<object> Return how roles have changed for a coporation's members, up to a month Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Director |
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F get_corporations_corporation_id_shareholders(corporationId: number, options: object): Promise<object> Return the current shareholders of a corporation. |
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F get_corporations_corporation_id_standings(corporationId: number, options: object): Promise<object> Return corporation standings from agents, NPC corporations, and factions |
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F get_corporations_corporation_id_starbases(corporationId: number, options: object): Promise<object> Returns list of corporation starbases (POSes) |
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F get_corporations_corporation_id_starbases_starbase_id(corporationId: number, starbaseId: number, systemId: number, options: object): Promise<object> Returns various settings and fuels of a starbase (POS) |
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F get_corporations_corporation_id_structures(corporationId: number, options: object): Promise<object> Get a list of corporation structures. |
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F get_corporations_corporation_id_titles(corporationId: number, options: object): Promise<object> Returns a corporation's titles Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Director |
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F get_corporations_npccorps(options: object): Promise<object> Get a list of npc corporations |
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F get_dogma_attributes(options: object): Promise<object> Get a list of dogma attribute ids |
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F get_dogma_attributes_attribute_id(attributeId: number, options: object): Promise<object> Get information on a dogma attribute |
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F get_dogma_dynamic_items_type_id_item_id(itemId: number, typeId: number, options: object): Promise<object> Returns info about a dynamic item resulting from mutation with a mutaplasmid. |
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F get_dogma_effects(options: object): Promise<object> Get a list of dogma effect ids |
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F get_dogma_effects_effect_id(effectId: number, options: object): Promise<object> Get information on a dogma effect |
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F get_characters_character_id_fw_stats(characterId: number, options: object): Promise<object> Statistical overview of a character involved in faction warfare |
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F get_corporations_corporation_id_fw_stats(corporationId: number, options: object): Promise<object> Statistics about a corporation involved in faction warfare |
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F get_fw_leaderboards(options: object): Promise<object> Top 4 leaderboard of factions for kills and victory points separated by total, last week and yesterday |
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F get_fw_leaderboards_characters(options: object): Promise<object> Top 100 leaderboard of pilots for kills and victory points separated by total, last week and yesterday |
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F get_fw_leaderboards_corporations(options: object): Promise<object> Top 10 leaderboard of corporations for kills and victory points separated by total, last week and yesterday |
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F get_fw_stats(options: object): Promise<object> Statistical overviews of factions involved in faction warfare |
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F get_fw_systems(options: object): Promise<object> An overview of the current ownership of faction warfare solar systems |
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F get_fw_wars(options: object): Promise<object> Data about which NPC factions are at war |
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F delete_characters_character_id_fittings_fitting_id(characterId: number, fittingId: number, options: object): Promise<object> Delete a fitting from a character |
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F get_characters_character_id_fittings(characterId: number, options: object): Promise<object> Return fittings of a character |
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F post_characters_character_id_fittings(characterId: number, options: object): Promise<object> Save a new fitting for a character |
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F delete_fleets_fleet_id_members_member_id(fleetId: number, memberId: number, options: object): Promise<object> Kick a fleet member |
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F delete_fleets_fleet_id_squads_squad_id(fleetId: number, squadId: number, options: object): Promise<object> Delete a fleet squad, only empty squads can be deleted |
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F delete_fleets_fleet_id_wings_wing_id(fleetId: number, wingId: number, options: object): Promise<object> Delete a fleet wing, only empty wings can be deleted. |
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F get_characters_character_id_fleet(characterId: number, options: object): Promise<object> Return the fleet ID the character is in, if any. |
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F get_fleets_fleet_id(fleetId: number, options: object): Promise<object> Return details about a fleet |
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F get_fleets_fleet_id_members(fleetId: number, options: object): Promise<object> Return information about fleet members |
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F get_fleets_fleet_id_wings(fleetId: number, options: object): Promise<object> Return information about wings in a fleet |
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F post_fleets_fleet_id_members(fleetId: number, options: object): Promise<object> Invite a character into the fleet. |
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F post_fleets_fleet_id_wings(fleetId: number, options: object): Promise<object> Create a new wing in a fleet |
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F post_fleets_fleet_id_wings_wing_id_squads(fleetId: number, wingId: number, options: object): Promise<object> Create a new squad in a fleet |
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F put_fleets_fleet_id(fleetId: number, options: object): Promise<object> Update settings about a fleet |
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F put_fleets_fleet_id_members_member_id(fleetId: number, memberId: number, options: object): Promise<object> Move a fleet member around |
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F put_fleets_fleet_id_squads_squad_id(fleetId: number, squadId: number, options: object): Promise<object> Rename a fleet squad |
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F put_fleets_fleet_id_wings_wing_id(fleetId: number, wingId: number, options: object): Promise<object> Rename a fleet wing |
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F get_characters_character_id_industry_jobs(characterId: number, options: object): Promise<object> List industry jobs placed by a character |
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F get_characters_character_id_mining(characterId: number, options: object): Promise<object> Paginated record of all mining done by a character for the past 30 days |
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F get_corporation_corporation_id_mining_extractions(corporationId: number, options: object): Promise<object> Extraction timers for all moon chunks being extracted by refineries belonging to a corporation. |
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F get_corporation_corporation_id_mining_observers(corporationId: number, options: object): Promise<object> Paginated list of all entities capable of observing and recording mining for a corporation |
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F get_corporation_corporation_id_mining_observers_observer_id(corporationId: number, observerId: number, options: object): Promise<object> Paginated record of all mining seen by an observer |
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F get_corporations_corporation_id_industry_jobs(corporationId: number, options: object): Promise<object> List industry jobs run by a corporation |
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F get_industry_facilities(options: object): Promise<object> Return a list of industry facilities |
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F get_industry_systems(options: object): Promise<object> Return cost indices for solar systems |
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F get_insurance_prices(options: object): Promise<object> Return available insurance levels for all ship types |
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F get_characters_character_id_location(characterId: number, options: object): Promise<object> Information about the characters current location. |
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F get_characters_character_id_online(characterId: number, options: object): Promise<object> Checks if the character is currently online |
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F get_characters_character_id_ship(characterId: number, options: object): Promise<object> Get the current ship type, name and id |
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F get_characters_character_id_loyalty_points(characterId: number, options: object): Promise<object> Return a list of loyalty points for all corporations the character has worked for |
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F get_loyalty_stores_corporation_id_offers(corporationId: number, options: object): Promise<object> Return a list of offers from a specific corporation's loyalty store Alternate route: Alternate route: Alternate route: This route expires daily at 11:05 |
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F delete_characters_character_id_mail_labels_label_id(characterId: number, labelId: number, options: object): Promise<object> Delete a mail label |
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F delete_characters_character_id_mail_mail_id(characterId: number, mailId: number, options: object): Promise<object> Delete a mail |
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F get_characters_character_id_mail(characterId: number, options: object): Promise<object> Return the 50 most recent mail headers belonging to the character that match the query criteria. |
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F get_characters_character_id_mail_labels(characterId: number, options: object): Promise<object> Return a list of the users mail labels, unread counts for each label and a total unread count. |
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F get_characters_character_id_mail_lists(characterId: number, options: object): Promise<object> Return all mailing lists that the character is subscribed to |
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F get_characters_character_id_mail_mail_id(characterId: number, mailId: number, options: object): Promise<object> Return the contents of an EVE mail |
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F post_characters_character_id_mail(characterId: number, options: object): Promise<object> Create and send a new mail |
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F post_characters_character_id_mail_labels(characterId: number, options: object): Promise<object> Create a mail label |
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F put_characters_character_id_mail_mail_id(characterId: number, mailId: number, options: object): Promise<object> Update metadata about a mail |
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F get_characters_character_id_orders(characterId: number, options: object): Promise<object> List open market orders placed by a character |
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F get_characters_character_id_orders_history(characterId: number, options: object): Promise<object> List cancelled and expired market orders placed by a character up to 90 days in the past. |
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F get_corporations_corporation_id_orders(corporationId: number, options: object): Promise<object> List open market orders placed on behalf of a corporation |
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F get_corporations_corporation_id_orders_history(corporationId: number, options: object): Promise<object> List cancelled and expired market orders placed on behalf of a corporation up to 90 days in the past. |
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F get_markets_groups(options: object): Promise<object> Get a list of item groups |
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F get_markets_groups_market_group_id(marketGroupId: number, options: object): Promise<object> Get information on an item group |
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F get_markets_prices(options: object): Promise<object> Return a list of prices |
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F get_markets_region_id_history(regionId: number, typeId: number, options: object): Promise<object> Return a list of historical market statistics for the specified type in a region |
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F get_markets_region_id_orders(orderType: string, regionId: number, options: object): Promise<object> Return a list of orders in a region |
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F get_markets_region_id_types(regionId: number, options: object): Promise<object> Return a list of type IDs that have active orders in the region, for efficient market indexing. |
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F get_markets_structures_structure_id(structureId: number, options: object): Promise<object> Return all orders in a structure |
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F get_characters_character_id_opportunities(characterId: number, options: object): Promise<object> Return a list of tasks finished by a character |
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F get_opportunities_groups(options: object): Promise<object> Return a list of opportunities groups |
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F get_opportunities_groups_group_id(groupId: number, options: object): Promise<object> Return information of an opportunities group |
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F get_opportunities_tasks(options: object): Promise<object> Return a list of opportunities tasks |
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F get_opportunities_tasks_task_id(taskId: number, options: object): Promise<object> Return information of an opportunities task |
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F get_characters_character_id_planets(characterId: number, options: object): Promise<object> Returns a list of all planetary colonies owned by a character. |
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F get_characters_character_id_planets_planet_id(characterId: number, planetId: number, options: object): Promise<object> Returns full details on the layout of a single planetary colony, including links, pins and routes. |
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F get_corporations_corporation_id_customs_offices(corporationId: number, options: object): Promise<object> List customs offices owned by a corporation |
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F get_universe_schematics_schematic_id(schematicId: number, options: object): Promise<object> Get information on a planetary factory schematic |
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F get_route_origin_destination(destination: number, origin: number, options: object): Promise<object> Get the systems between origin and destination |
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F get_characters_character_id_search(categories: string[], characterId: number, search: string, options: object): Promise<object> Search for entities that match a given sub-string. |
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F get_search(categories: string[], search: string, options: object): Promise<object> Search for entities that match a given sub-string. |
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F get_characters_character_id_attributes(characterId: number, options: object): Promise<object> Return attributes of a character |
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F get_characters_character_id_skillqueue(characterId: number, options: object): Promise<object> List the configured skill queue for the given character |
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F get_characters_character_id_skills(characterId: number, options: object): Promise<object> List all trained skills for the given character |
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F get_status(options: object): Promise<object> EVE Server status |
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F get_universe_ancestries(options: object): Promise<object> Get all character ancestries |
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F get_universe_asteroid_belts_asteroid_belt_id(asteroidBeltId: number, options: object): Promise<object> Get information on an asteroid belt |
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F get_universe_bloodlines(options: object): Promise<object> Get a list of bloodlines |
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F get_universe_categories(options: object): Promise<object> Get a list of item categories |
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F get_universe_categories_category_id(categoryId: number, options: object): Promise<object> Get information of an item category |
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F get_universe_constellations(options: object): Promise<object> Get a list of constellations |
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F get_universe_constellations_constellation_id(constellationId: number, options: object): Promise<object> Get information on a constellation |
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F get_universe_factions(options: object): Promise<object> Get a list of factions |
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F get_universe_graphics(options: object): Promise<object> Get a list of graphics |
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F get_universe_graphics_graphic_id(graphicId: number, options: object): Promise<object> Get information on a graphic |
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F get_universe_groups(options: object): Promise<object> Get a list of item groups |
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F get_universe_groups_group_id(groupId: number, options: object): Promise<object> Get information on an item group |
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F get_universe_moons_moon_id(moonId: number, options: object): Promise<object> Get information on a moon |
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F get_universe_planets_planet_id(planetId: number, options: object): Promise<object> Get information on a planet |
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F get_universe_races(options: object): Promise<object> Get a list of character races |
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F get_universe_regions(options: object): Promise<object> Get a list of regions |
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F get_universe_regions_region_id(regionId: number, options: object): Promise<object> Get information on a region |
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F get_universe_stargates_stargate_id(stargateId: number, options: object): Promise<object> Get information on a stargate |
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F get_universe_stars_star_id(starId: number, options: object): Promise<object> Get information on a star |
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F get_universe_stations_station_id(stationId: number, options: object): Promise<object> Get information on a station |
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F get_universe_structures(options: object): Promise<object> List all public structures |
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F get_universe_structures_structure_id(structureId: number, options: object): Promise<object> Returns information on requested structure if you are on the ACL. |
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F get_universe_system_jumps(options: object): Promise<object> Get the number of jumps in solar systems within the last hour ending at the timestamp of the Last-Modified header, excluding wormhole space. |
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F get_universe_system_kills(options: object): Promise<object> Get the number of ship, pod and NPC kills per solar system within the last hour ending at the timestamp of the Last-Modified header, excluding wormhole space. |
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F get_universe_systems(options: object): Promise<object> Get a list of solar systems |
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F get_universe_systems_system_id(systemId: number, options: object): Promise<object> Get information on a solar system. |
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F get_universe_types(options: object): Promise<object> Get a list of type ids |
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F get_universe_types_type_id(typeId: number, options: object): Promise<object> Get information on a type |
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F post_universe_ids(options: object): Promise<object> Resolve a set of names to IDs in the following categories: agents, alliances, characters, constellations, corporations factions, inventory_types, regions, stations, and systems. |
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F post_universe_names(options: object): Promise<object> Resolve a set of IDs to names and categories. |
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F post_ui_autopilot_waypoint(addToBeginning: boolean, clearOtherWaypoints: boolean, destinationId: number, options: object): Promise<object> Set a solar system as autopilot waypoint |
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F post_ui_openwindow_contract(contractId: number, options: object): Promise<object> Open the contract window inside the client |
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F post_ui_openwindow_information(targetId: number, options: object): Promise<object> Open the information window for a character, corporation or alliance inside the client |
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F post_ui_openwindow_marketdetails(typeId: number, options: object): Promise<object> Open the market details window for a specific typeID inside the client |
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F post_ui_openwindow_newmail(options: object): Promise<object> Open the New Mail window, according to settings from the request if applicable |
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F get_characters_character_id_wallet(characterId: number, options: object): Promise<object> Returns a character's wallet balance Alternate route: Alternate route: Alternate route: This route is cached for up to 120 seconds |
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F get_characters_character_id_wallet_journal(characterId: number, options: object): Promise<object> Retrieve the given character's wallet journal going 30 days back Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds |
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F get_characters_character_id_wallet_transactions(characterId: number, options: object): Promise<object> Get wallet transactions of a character |
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F get_corporations_corporation_id_wallets(corporationId: number, options: object): Promise<object> Get a corporation's wallets Alternate route: Alternate route: Alternate route: This route is cached for up to 300 seconds Requires one of the following EVE corporation role(s): Accountant, Junior_Accountant |
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F get_corporations_corporation_id_wallets_division_journal(corporationId: number, division: number, options: object): Promise<object> Retrieve the given corporation's wallet journal for the given division going 30 days back Alternate route: Alternate route: Alternate route: This route is cached for up to 3600 seconds Requires one of the following EVE corporation role(s): Accountant, Junior_Accountant |
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F get_corporations_corporation_id_wallets_division_transactions(corporationId: number, division: number, options: object): Promise<object> Get wallet transactions of a corporation |
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F get_wars(options: object): Promise<object> Return a list of wars |
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F get_wars_war_id(warId: number, options: object): Promise<object> Return details about a war |
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F get_wars_war_id_killmails(warId: number, options: object): Promise<object> Return a list of kills related to a war |